When Life Is Strange came out in 2015, it was following in the footsteps of many games before it, but the most apparent were those from Telltale, which at that time was on a hot streak of making adventure games with branching narratives and lots of dialogue choices. Don’t Nod made this format its own with Life Is Strange, spawning several sequels and spin-offs over the years to come, always focusing on young people caught up in tumultuous situations but gifted with mysterious supernatural abilities.Nearly a decade after that debut, and after having developed and published many other types of games, Don’t Nod is returning to the type of experience that made it famous. Lost Records: Bloom and Rage is a third-person adventure game that is one part Stand By Me, one part I Know What You Did Last Summer, and totally exciting.


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As a film set between the events of Alien and Aliens, Alien: Romulus features callbacks to the past and future events in the franchise. To pull off one of those callbacks, director Fede Alvarez had to use a mixture of A.I., animatronics, and CGI to digitally resurrect an actor from the past in a new role. Now, Alvarez is defending his choice to do so.Warning: the following contains spoilers for Alien: Romulus. If you haven’t seen the movie or don’t want to know what happens, stop reading now.Relatively early in the film, Romulus introduces a new synthetic android, Rook, who has the face and voice of the late Alien actor Ian Holm, who passed away in 2020. In the first film, Holm portrayed a different synthetic named Ash. While speaking with the Los Angeles Times, Alvarez said that he got the approval of his idea from Holm’s widow, Sophie de Stempel, and from Ridley Scott, who directed Alien and knew Holm throughout his life.”We knew we were going to create an animatronic,” recalled Alvarez. “And that later we were going to do CGI enhancements in the mouth and in the eyes depending on the shots. Then the question arose, ‘What face does it have? Who is it?’ … The on…

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